Mobile App Development
3 must-have features for your next mobile app
The importance of having some way for users to provide feedback on your app is critical. Give your users a quick way to report bugs, and provide suggestions or criticisms. This will help you with your app.
Social Media Login
Start the user experience out right! Use Facebook Connect or another single sign on technology solution to allow your customers to use their social media logins to sign into the mobile app (and keep them signed in).
Keep it Simple
It gets tempting to throw in a million small, frivolous features into your mobile app because you think they’re “cool” or good-looking, but don’t. Figure out the few basic things users want and build those features.
Top 5 tools for multi-platform mobile app development
Hundreds of millions of users across the world use mobile apps on a daily basis. Developers like the flexibility of developing a mobile app in a programming language they are familiar with and have that deployed to multiple app stores with little or no effort. In this article, we look at top 5 mobile app development tools that enable developers to build cross platform mobile apps.
Article by Kinshuk Jhala.
Xamarin is one of the most popular mobile app development tools and is perfectly suited for C# developers as code written in C# can be used to create apps for iOS and Android. Xamarin allows you to do performance testing, monitoring and app store deployments, permitting virtual tests on approximately 1,000 devices in the cloud helping to identify bugs before your users find them.
Sencha Ext JS
4 Mobile Application development stumbling blocks to avoid
Insight into common but lethal mistakes that are tripping up companies when designing custom apps
Designing apps in a vaccuum
If there is a universal theme to why mobile apps fail, it seems to start right at the beginning, usually with apps that are designed without much thought about who will be using them and what the end goals may be. According to all of the experts we talked to, this pitfall comes about when there is a disconnect between market- ing or line-of-business departments and the engineering or development teams.
Trying to make an app that does too much
One of the common results of a mobile app developed without end-user input is an app that tries to do too much, or apps that try to cram a desktop full on informa- tion and links onto a palm-sized screen. In fact, says analyst Gold, many early implementations of 'mobile' apps were simply screen scrapes of Windows PC apps, ported to the smaller platform.
Trying to make devices work everywhere, anywhere
One of the already classic mistakes is to assume that mobile apps will have the same level of Internet connectivity as a PC app used in an office situation. While cellular connectivity can be found in many places worldwide and local Wi-Fi networks are cropping up all over, mobile connections are nevertheless inherently slower and less stable than wired connections or office wireless networks.'The tool selection should be based on what the app requires,' Lopez says. 'If it’s just something that’s looking for pricing information, you can get it done in HTML5 and be up and running quickly. If it’s something that requires the deep input of the device, you might want a native experience.
Not buiding flexibilty into the app from the start
If there was a final pitfall most mobile application experts agreed upon, it’s the idea that a mobile app would ever really be 'finished' in the way that desktop or packaged applications used to be. Instead, a better solution is to develop a frame- work that allows for fast creation and multiple iterations of a mobile app, since user demands and device introductions change far more rapidly than the old one.